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The Glass Mountain was a new interpretation of a Polish adaptation of a Norwegian fairy tale. A metaphor for the unsustainability of capitalism, the show depicted a world revolving around an inevitably fatal race up a giant glass mountain.

I developed a video design that explored the relationship between constructed and internalized ideology. I used TVs pulled from trash piles, tubes and components removed from CRT televisions and damaged flatscreens to develop the iconography of constructed desire. I set this in contrast to ephemeral textural projections on a suspended mirrored surface. Over the course of the production, the two collide and the resulting friction rips each one apart. As the analog signal incroaches on the internal world, noise overtakes signal and the image devolves into a cacophony of static and glitches.